The CRU Mouse Jiggler MJ-3 automates mouse movement and keystrokes, whether to simply keep your computer awake or perform more complex tasks. This collection of MJ-3 recipes helps you get started with customizing and enjoying your MJ-3 -- and will inspire you to invent your own uses for MJ-3 - click here to submit your own scripts.
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Creator: Title Productivity HitReturn By Markus G download here Markus G HitReturn This script hits return every 30 seconds. We can't tell you how much of a life saver this product is. We have a server that would cost too much to replace (believe me, we've talked about it), and it runs fine, but the only issue is that it pops up a dialog box once every 6 hours and someone has to "hit ok" or press return. If they don't, a group of computers are tied up. Due to internal policies we're not allowed to run any other software on the computer. But the Mouse Jiggler 3 device along with this script works great! Press 'Return (ENTER)', Delay 30 seconds After last event, loop back to event: 1 Fast Jiggler By CRU download here CRU Fast Jiggler If your primary goal is to keep a screensaver from coming on, and you NEED to see the mouse shake rapidly so that you can be 100% sure it's not going to come on, this script is for you. (If you intend to use the computer while the script is keeping the screen saver away, look for a 'slow script') This script also makes for an excellent prank - even harder for them to figure out when the script is sent to MJ-3 hardware! Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds After last event, loop back to event: 1 Slow Jiggler (Linux) By CRU download here CRU Slow Jiggler (Linux) You should see no mouse drift over time on Linux (note, various flavors of Linux drivers may behave differently) Move mouse 1 units left, 0 units down, Delay 55 seconds Move mouse 1 units right, 0 units down, Delay 55 seconds After last event, loop back to event: 1 Slow Jiggler (Windows XP and Vista) By CRU download here CRU Slow Jiggler (Windows XP and Vista) You should see no mouse drift over time on Windows XP and Vista. Move mouse 1 units left, 0 units down, Delay 55 seconds Move mouse 1 units left, 0 units down, Delay 55 seconds Move mouse 4 units right, 0 units down, Delay 55 seconds After last event, loop back to event: 1 Slow Jiggler (Windows 7+) By CRU download here CRU Slow Jiggler (Windows 7+) You should see no mouse drift over time on Windows 7+. Move mouse 1 units left, 0 units down, Delay 55 seconds Move mouse 1 units right, 0 units down, Delay 55 seconds After last event, loop back to event: 1 Slow Jiggler (Mac OS X) By CRU download here CRU Slow Jiggler (Mac OS X) You should see no mouse drift over time on OS X. Move mouse 8 units left, 0 units down, Delay 55 seconds Move mouse 8 units right, 0 units down, Delay 55 seconds After last event, loop back to event: 1 Games Stay Connected to a Game Server By CRU download here CRU Stay Connected to a Game Server Is your dog nagging at your feet to let him outside, but the game server you're playing will disconnect you if there's no activity for a few minutes? This script will send a few events and keep your connection alive while you take care of your pets. Note: Some servers may consider this an "AFK bot" - we encourage you to play by the rules on the servers you're playing on. Mouse Left button press, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Press 'Return (ENTER)', Delay 0 seconds Delay 55 seconds After last event, loop back to event: 1 Minecraft_AFK_Spawner_killer
By Justin download here Justin Minecraft_AFK_Spawner_killer Meant for the game Minecraft. To use this script, first set up an XP Mob Spawner. I prefer a method that drops the mobs a sufficient distance that they're one hit kills. Then all you need to do is right click (hit) them when they fall - that's where this script comes in. With this script I can punch them as they fall while I'm AFK. Mouse Right button press, Delay 3 seconds After last event, loop back to event: 1 Fun Fast Jiggler
By CRU download here CRU Fast Jiggler If your primary goal is to keep a screensaver from coming on, and you NEED to see the mouse shake rapidly so that you can be 100% sure it's not going to come on, this script is for you. (If you intend to use the computer while the script is keeping the screen saver away, look for a 'slow script') This script also makes for an excellent prank - even harder for them to figure out when the script is sent to MJ-3 hardware! Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 10 units right, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 0 units right, 10 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 0 units right, 10 units up, Delay 0 seconds Move mouse 10 units left, 0 units down, Delay 0 seconds After last event, loop back to event: 1 |
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